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   10 #ifndef vtk_m_rendering_raytracing_Sphere_Intersector_h 
   11 #define vtk_m_rendering_raytracing_Sphere_Intersector_h 
   41   template <
typename Precision>
 
   45   template <
typename Precision>
 
   63 #endif //vtk_m_rendering_raytracing_Shape_Intersector_h 
  
void IntersectRaysImp(Ray< Precision > &rays, bool returnCellIndex)
 
Groups connected points that have the same field value.
Definition: Atomic.h:19
 
vtkm::Id GetNumberOfShapes() const override
 
vtkm::cont::ArrayHandle< vtkm::Float32 > Radii
Definition: SphereIntersector.h:26
 
void IntersectRays(Ray< vtkm::Float32 > &rays, bool returnCellIndex=false) override
 
vtkm::Int32 Id
Represents an ID (index into arrays).
Definition: Types.h:191
 
Definition: CoordinateSystem.h:25
 
virtual ~SphereIntersector() override
 
void IntersectionDataImp(Ray< Precision > &rays, const vtkm::cont::Field scalarField, const vtkm::Range &scalarRange)
 
A Field encapsulates an array on some piece of the mesh, such as the points, a cell set,...
Definition: cont/Field.h:31
 
vtkm::cont::ArrayHandle< vtkm::Id > PointIds
Definition: SphereIntersector.h:25
 
void IntersectionData(Ray< vtkm::Float32 > &rays, const vtkm::cont::Field scalarField, const vtkm::Range &scalarRange) override
 
void SetData(const vtkm::cont::CoordinateSystem &coords, vtkm::cont::ArrayHandle< vtkm::Id > pointIds, vtkm::cont::ArrayHandle< vtkm::Float32 > radii)
 
Definition: ShapeIntersector.h:24
 
Definition: SphereIntersector.h:22
 
Represent a continuous scalar range of values.
Definition: Range.h:31