Go to the documentation of this file.
10 #ifndef vtk_m_rendering_ScalarRenderer_h
11 #define vtk_m_rendering_ScalarRenderer_h
48 std::vector<vtkm::cont::ArrayHandle<vtkm::Float32>>
Scalars;
50 std::map<std::string, vtkm::Range>
Ranges;
64 #endif //vtk_m_rendering_ScalarRenderer_h
std::vector< std::string > ScalarNames
Definition: ScalarRenderer.h:49
vtkm::Int32 Height
Definition: ScalarRenderer.h:46
Groups connected points that have the same field value.
Definition: Atomic.h:19
#define VTKM_RENDERING_EXPORT
Definition: vtkm_rendering_export.h:44
std::vector< vtkm::cont::ArrayHandle< vtkm::Float32 > > Scalars
Definition: ScalarRenderer.h:48
Contains and manages the geometric data structures that VTK-m operates on.
Definition: DataSet.h:57
std::unique_ptr< InternalsType > Internals
Definition: ScalarRenderer.h:58
vtkm::cont::ArrayHandle< vtkm::Float32 > Depths
Definition: ScalarRenderer.h:47
Definition: ScalarRenderer.h:43
std::map< std::string, vtkm::Range > Ranges
Definition: ScalarRenderer.h:50
Definition: ScalarRenderer.h:23
vtkm::Int32 Width
Definition: ScalarRenderer.h:45
float Float32
Base type to use for 32-bit floating-point numbers.
Definition: Types.h:157
int32_t Int32
Base type to use for 32-bit signed integer numbers.
Definition: Types.h:181
Specifies the viewport for a rendering.
Definition: Camera.h:37