VTK-m  2.0
Mesh3D_DEM_VertexStarter.h
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50 
51 // This code is based on the algorithm presented in the paper:
52 // “Parallel Peak Pruning for Scalable SMP Contour Tree Computation.”
53 // Hamish Carr, Gunther Weber, Christopher Sewell, and James Ahrens.
54 // Proceedings of the IEEE Symposium on Large Data Analysis and Visualization
55 // (LDAV), October 2016, Baltimore, Maryland.
56 
57 //=======================================================================================
58 //
59 // COMMENTS:
60 //
61 // This functor replaces a parallel loop examining neighbours - again, for arbitrary
62 // meshes, it needs to be a reduction, but for regular meshes, it's faster this way.
63 //
64 // Any vector needed by the functor for lookup purposes will be passed as a parameter to
65 // the constructor and saved, with the actual function call being the operator ()
66 //
67 // Vectors marked I/O are intrinsically risky unless there is an algorithmic guarantee
68 // that the read/writes are completely independent - which for our case actually occurs
69 // The I/O vectors should therefore be justified in comments both here & in caller
70 //
71 //=======================================================================================
72 
73 #ifndef vtkm_worklet_contourtree_mesh3d_dem_vertex_starter_h
74 #define vtkm_worklet_contourtree_mesh3d_dem_vertex_starter_h
75 
79 
80 namespace vtkm
81 {
82 namespace worklet
83 {
84 namespace contourtree
85 {
86 
87 // Worklet for setting initial chain maximum value
88 template <typename T>
90 {
91 public:
93 
94  using ControlSignature = void(FieldIn vertex, // (input) index of vertex
95  WholeArrayIn values, // (input) values within mesh
96  FieldOut chain, // (output) modify the chains
97  FieldOut linkMask); // (output) modify the mask
98  using ExecutionSignature = void(_1, _2, _3, _4);
99  using InputDomain = _1;
100 
101  vtkm::Id nRows; // (input) number of rows in 3D
102  vtkm::Id nCols; // (input) number of cols in 3D
103  vtkm::Id nSlices; // (input) number of cols in 3D
104  bool ascending; // ascending or descending (join or split tree)
105 
106  // Constructor
108  Mesh3D_DEM_VertexStarter(vtkm::Id NRows, vtkm::Id NCols, vtkm::Id NSlices, bool Ascending)
109  : nRows(NRows)
110  , nCols(NCols)
111  , nSlices(NSlices)
112  , ascending(Ascending)
113  {
114  }
115 
116  // Locate the next vertex in direction indicated
117  template <typename InFieldPortalType>
118  VTKM_EXEC void operator()(const vtkm::Id& vertex,
119  const InFieldPortalType& values,
120  vtkm::Id& chain,
121  vtkm::Id& linkMask) const
122  {
124  vtkm::Id row = VERTEX_ROW_3D(vertex, nRows, nCols);
125  vtkm::Id col = VERTEX_COL_3D(vertex, nRows, nCols);
126  vtkm::Id slice = VERTEX_SLICE_3D(vertex, nRows, nCols);
127 
128  vtkm::Id destination = vertex;
129  vtkm::Id mask = 0;
130 
131  bool isLeft = (col == 0);
132  bool isRight = (col == nCols - 1);
133  bool isTop = (row == 0);
134  bool isBottom = (row == nRows - 1);
135  bool isFront = (slice == 0);
136  bool isBack = (slice == nSlices - 1);
137 
138  // This order of processing must be maintained to match the LinkComponentCaseTables
139  // and to return the correct destination extremum
140  for (vtkm::Id edgeNo = (N_INCIDENT_EDGES_3D - 1); edgeNo >= 0; edgeNo--)
141  {
142  vtkm::Id nbr;
143 
144  switch (edgeNo)
145  {
147  case 13: // down right back
148  if (isBack || isRight || isBottom)
149  break;
150  nbr = vertex + (nRows * nCols) + nCols + 1;
151  if (lessThan(vertex, nbr, ascending))
152  break;
153  mask |= 0x2000;
154  destination = nbr;
155  break;
156 
157  case 12: // down back
158  if (isBack || isBottom)
159  break;
160  nbr = vertex + (nRows * nCols) + nCols;
161  if (lessThan(vertex, nbr, ascending))
162  break;
163  mask |= 0x1000;
164  destination = nbr;
165  break;
166 
167  case 11: // right back
168  if (isBack || isRight)
169  break;
170  nbr = vertex + (nRows * nCols) + 1;
171  if (lessThan(vertex, nbr, ascending))
172  break;
173  mask |= 0x800;
174  destination = nbr;
175  break;
176 
177  case 10: // back
178  if (isBack)
179  break;
180  nbr = vertex + (nRows * nCols);
181  if (lessThan(vertex, nbr, ascending))
182  break;
183  mask |= 0x400;
184  destination = nbr;
185  break;
186 
187  case 9: // down right
188  if (isBottom || isRight)
189  break;
190  nbr = vertex + nCols + 1;
191  if (lessThan(vertex, nbr, ascending))
192  break;
193  mask |= 0x200;
194  destination = nbr;
195  break;
196 
197  case 8: // down
198  if (isBottom)
199  break;
200  nbr = vertex + nCols;
201  if (lessThan(vertex, nbr, ascending))
202  break;
203  mask |= 0x100;
204  destination = nbr;
205  break;
206 
207  case 7: // right
208  if (isRight)
209  break;
210  nbr = vertex + 1;
211  if (lessThan(vertex, nbr, ascending))
212  break;
213  mask |= 0x80;
214  destination = nbr;
215  break;
216 
217  case 6: // up left
218  if (isLeft || isTop)
219  break;
220  nbr = vertex - nCols - 1;
221  if (lessThan(vertex, nbr, ascending))
222  break;
223  mask |= 0x40;
224  destination = nbr;
225  break;
226 
227  case 5: // left
228  if (isLeft)
229  break;
230  nbr = vertex - 1;
231  if (lessThan(vertex, nbr, ascending))
232  break;
233  mask |= 0x20;
234  destination = nbr;
235  break;
236 
237  case 4: // left front
238  if (isLeft || isFront)
239  break;
240  nbr = vertex - (nRows * nCols) - 1;
241  if (lessThan(vertex, nbr, ascending))
242  break;
243  mask |= 0x10;
244  destination = nbr;
245  break;
246 
247  case 3: // front
248  if (isFront)
249  break;
250  nbr = vertex - (nRows * nCols);
251  if (lessThan(vertex, nbr, ascending))
252  break;
253  mask |= 0x08;
254  destination = nbr;
255  break;
256 
257  case 2: // up front
258  if (isTop || isFront)
259  break;
260  nbr = vertex - (nRows * nCols) - nCols;
261  if (lessThan(vertex, nbr, ascending))
262  break;
263  mask |= 0x04;
264  destination = nbr;
265  break;
266 
267  case 1: // up
268  if (isTop)
269  break;
270  nbr = vertex - nCols;
271  if (lessThan(vertex, nbr, ascending))
272  break;
273  mask |= 0x02;
274  destination = nbr;
275  break;
276 
277  case 0: // up left front
278  if (isTop || isLeft || isFront)
279  break;
280  nbr = vertex - (nRows * nCols) - nCols - 1;
281  if (lessThan(vertex, nbr, ascending))
282  break;
283  mask |= 0x01;
284  destination = nbr;
285  break;
286  } // switch on edgeNo
287  } // per edge
288 
289  linkMask = mask;
290  chain = destination;
291  } // operator()
292 }; // Mesh3D_DEM_VertexStarter
293 }
294 }
295 }
296 
297 #endif
VTKM_EXEC
#define VTKM_EXEC
Definition: ExportMacros.h:51
vtkm
Groups connected points that have the same field value.
Definition: Atomic.h:19
Mesh3D_DEM_Triangulation_Macros.h
WorkletMapField.h
VTKM_EXEC_CONT
#define VTKM_EXEC_CONT
Definition: ExportMacros.h:52
vtkm::worklet::WorkletMapField::FieldOut
A control signature tag for output fields.
Definition: WorkletMapField.h:60
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::ControlSignature
void(FieldIn vertex, WholeArrayIn values, FieldOut chain, FieldOut linkMask) ControlSignature
Definition: Mesh3D_DEM_VertexStarter.h:97
VERTEX_ROW_3D
#define VERTEX_ROW_3D(V, NROWS, NCOLS)
Definition: Mesh3D_DEM_Triangulation_Macros.h:70
VertexValueComparator.h
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::ascending
bool ascending
Definition: Mesh3D_DEM_VertexStarter.h:104
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::nRows
vtkm::Id nRows
Definition: Mesh3D_DEM_VertexStarter.h:101
vtkm::Id
vtkm::Int32 Id
Represents an ID (index into arrays).
Definition: Types.h:191
N_INCIDENT_EDGES_3D
#define N_INCIDENT_EDGES_3D
Definition: Mesh3D_DEM_Triangulation_Macros.h:66
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter
Definition: Mesh3D_DEM_VertexStarter.h:89
vtkm::worklet::WorkletMapField::FieldIn
A control signature tag for input fields.
Definition: WorkletMapField.h:49
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::ExecutionSignature
void(_1, _2, _3, _4) ExecutionSignature
Definition: Mesh3D_DEM_VertexStarter.h:98
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::nSlices
vtkm::Id nSlices
Definition: Mesh3D_DEM_VertexStarter.h:103
vtkm::worklet::contourtree::VertexValueComparator
Definition: VertexValueComparator.h:83
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::operator()
VTKM_EXEC void operator()(const vtkm::Id &vertex, const InFieldPortalType &values, vtkm::Id &chain, vtkm::Id &linkMask) const
Definition: Mesh3D_DEM_VertexStarter.h:118
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::Mesh3D_DEM_VertexStarter
VTKM_EXEC_CONT Mesh3D_DEM_VertexStarter(vtkm::Id NRows, vtkm::Id NCols, vtkm::Id NSlices, bool Ascending)
Definition: Mesh3D_DEM_VertexStarter.h:108
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::nCols
vtkm::Id nCols
Definition: Mesh3D_DEM_VertexStarter.h:102
VERTEX_SLICE_3D
#define VERTEX_SLICE_3D(V, NROWS, NCOLS)
Definition: Mesh3D_DEM_Triangulation_Macros.h:76
vtkm::List
Definition: List.h:34
vtkm::worklet::contourtree::Mesh3D_DEM_VertexStarter::InputDomain
_1 InputDomain
Definition: Mesh3D_DEM_VertexStarter.h:99
VERTEX_COL_3D
#define VERTEX_COL_3D(V, NROWS, NCOLS)
Definition: Mesh3D_DEM_Triangulation_Macros.h:73
vtkm::worklet::WorkletMapField
Base class for worklets that do a simple mapping of field arrays.
Definition: WorkletMapField.h:38