#include <MeshConnectivityContainers.h>
◆ Id4Handle
◆ MeshConnectivityContainer()
vtkm::rendering::raytracing::MeshConnectivityContainer::MeshConnectivityContainer |
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◆ ~MeshConnectivityContainer()
virtual vtkm::rendering::raytracing::MeshConnectivityContainer::~MeshConnectivityContainer |
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virtual |
◆ FindEntry() [1/2]
void vtkm::rendering::raytracing::MeshConnectivityContainer::FindEntry |
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Ray< vtkm::Float32 > & |
rays | ) |
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◆ FindEntry() [2/2]
void vtkm::rendering::raytracing::MeshConnectivityContainer::FindEntry |
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Ray< vtkm::Float64 > & |
rays | ) |
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◆ FindEntryImpl()
template<typename T >
VTKM_CONT void vtkm::rendering::raytracing::MeshConnectivityContainer::FindEntryImpl |
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Ray< T > & |
rays | ) |
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private |
◆ PrepareForExecution()
◆ Intersector
◆ Triangles
Id4Handle vtkm::rendering::raytracing::MeshConnectivityContainer::Triangles |
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protected |
The documentation for this class was generated from the following file: