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| template<typename T , typename S > |
| bool | vtkm::cont::ColorTableMap (const vtkm::cont::ArrayHandle< T, S > &values, const vtkm::cont::ColorTableSamplesRGBA &samples, vtkm::cont::ArrayHandle< vtkm::Vec4ui_8 > &rgbaOut) |
| | Sample each value through an intermediate lookup/sample table to generate RGBA colors. More...
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| |
| template<typename T , typename S > |
| bool | vtkm::cont::ColorTableMap (const vtkm::cont::ArrayHandle< T, S > &values, const vtkm::cont::ColorTableSamplesRGB &samples, vtkm::cont::ArrayHandle< vtkm::Vec3ui_8 > &rgbOut) |
| | Sample each value through an intermediate lookup/sample table to generate RGB colors. More...
|
| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapMagnitude (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, const vtkm::cont::ColorTableSamplesRGBA &samples, vtkm::cont::ArrayHandle< vtkm::Vec4ui_8 > &rgbaOut) |
| | Use magnitude of a vector with a sample table to generate RGBA colors. More...
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| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapMagnitude (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, const vtkm::cont::ColorTableSamplesRGB &samples, vtkm::cont::ArrayHandle< vtkm::Vec3ui_8 > &rgbOut) |
| | Use magnitude of a vector with a sample table to generate RGB colors. More...
|
| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapComponent (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, vtkm::IdComponent comp, const vtkm::cont::ColorTableSamplesRGBA &samples, vtkm::cont::ArrayHandle< vtkm::Vec4ui_8 > &rgbaOut) |
| | Use a single component of a vector with a sample table to generate RGBA colors. More...
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| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapComponent (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, vtkm::IdComponent comp, const vtkm::cont::ColorTableSamplesRGB &samples, vtkm::cont::ArrayHandle< vtkm::Vec3ui_8 > &rgbOut) |
| | Use a single component of a vector with a sample table to generate RGB colors. More...
|
| |
| template<typename T , typename S > |
| bool | vtkm::cont::ColorTableMap (const vtkm::cont::ArrayHandle< T, S > &values, const vtkm::cont::ColorTable &table, vtkm::cont::ArrayHandle< vtkm::Vec4ui_8 > &rgbaOut) |
| | Interpolate each value through the color table to generate RGBA colors. More...
|
| |
| template<typename T , typename S > |
| bool | vtkm::cont::ColorTableMap (const vtkm::cont::ArrayHandle< T, S > &values, const vtkm::cont::ColorTable &table, vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::UInt8, 3 >> &rgbOut) |
| | Interpolate each value through the color table to generate RGB colors. More...
|
| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapMagnitude (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, const vtkm::cont::ColorTable &table, vtkm::cont::ArrayHandle< vtkm::Vec4ui_8 > &rgbaOut) |
| | Use magnitude of a vector to generate RGBA colors. More...
|
| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapMagnitude (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, const vtkm::cont::ColorTable &table, vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::UInt8, 3 >> &rgbOut) |
| | Use magnitude of a vector to generate RGB colors. More...
|
| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapComponent (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, vtkm::IdComponent comp, const vtkm::cont::ColorTable &table, vtkm::cont::ArrayHandle< vtkm::Vec4ui_8 > &rgbaOut) |
| | Use a single component of a vector to generate RGBA colors. More...
|
| |
| template<typename T , int N, typename S > |
| bool | vtkm::cont::ColorTableMapComponent (const vtkm::cont::ArrayHandle< vtkm::Vec< T, N >, S > &values, vtkm::IdComponent comp, const vtkm::cont::ColorTable &table, vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::UInt8, 3 >> &rgbOut) |
| | Use a single component of a vector to generate RGB colors. More...
|
| |