Go to the documentation of this file.
10 #ifndef vtk_m_rendering_raytracing_Quad_Intersector_h
11 #define vtk_m_rendering_raytracing_Quad_Intersector_h
43 template <
typename Precision>
47 template <
typename Precision>
65 #endif //vtk_m_rendering_raytracing_Shape_Intersector_h
Manages an array-worth of data.
Definition: ArrayHandle.h:283
void IntersectionDataImp(Ray< Precision > &rays, const vtkm::cont::Field scalarField, const vtkm::Range &scalarRange)
Definition: QuadIntersector.h:25
Groups connected points that have the same field value.
Definition: Atomic.h:19
virtual ~QuadIntersector() override
vtkm::Id GetNumberOfShapes() const override
vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::Id, 5 > > QuadIds
Definition: QuadIntersector.h:28
vtkm::Int32 Id
Represents an ID (index into arrays).
Definition: Types.h:191
Definition: CoordinateSystem.h:25
A Field encapsulates an array on some piece of the mesh, such as the points, a cell set,...
Definition: cont/Field.h:31
void IntersectRays(Ray< vtkm::Float32 > &rays, bool returnCellIndex=false) override
void IntersectionData(Ray< vtkm::Float32 > &rays, const vtkm::cont::Field scalarField, const vtkm::Range &scalarRange=vtkm::Range()) override
A short fixed-length array.
Definition: Types.h:767
void SetData(const vtkm::cont::CoordinateSystem &coords, vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::Id, 5 >> quadIds)
Definition: ShapeIntersector.h:24
void IntersectRaysImp(Ray< Precision > &rays, bool returnCellIndex)
Represent a continuous scalar range of values.
Definition: Range.h:31