#include <MeshBoundary3D.h>
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◆ MeshBoundary3D() [1/2]
  
  
      
        
          | VTKM_EXEC_CONT vtkm::worklet::contourtree_augmented::MeshBoundary3D::MeshBoundary3D  | 
          ( | 
           | ) | 
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inline   | 
  
 
 
◆ MeshBoundary3D() [2/2]
◆ CountLinkComponentsIn2DSlice()
◆ GetMeshStructure()
◆ IsNecessary()
  
  
      
        
          | VTKM_EXEC_CONT bool vtkm::worklet::contourtree_augmented::MeshBoundary3D::IsNecessary  | 
          ( | 
          vtkm::Id  | 
          meshIndex | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ LiesOnBoundary()
  
  
      
        
          | VTKM_EXEC_CONT bool vtkm::worklet::contourtree_augmented::MeshBoundary3D::LiesOnBoundary  | 
          ( | 
          const vtkm::Id  | 
          meshIndex | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ MeshStructure
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The documentation for this class was generated from the following file: