#include <MeshBoundary3D.h>
◆ SortIndicesPortalType
◆ MeshBoundary3D() [1/2]
VTKM_EXEC_CONT vtkm::worklet::contourtree_augmented::MeshBoundary3D::MeshBoundary3D |
( |
| ) |
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inline |
◆ MeshBoundary3D() [2/2]
◆ CountLinkComponentsIn2DSlice()
◆ GetMeshStructure()
◆ IsNecessary()
VTKM_EXEC_CONT bool vtkm::worklet::contourtree_augmented::MeshBoundary3D::IsNecessary |
( |
vtkm::Id |
meshIndex | ) |
const |
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inline |
◆ LiesOnBoundary()
VTKM_EXEC_CONT bool vtkm::worklet::contourtree_augmented::MeshBoundary3D::LiesOnBoundary |
( |
const vtkm::Id |
meshIndex | ) |
const |
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inline |
◆ MeshStructure
◆ SortIndicesPortal
The documentation for this class was generated from the following file: