#include <MeshStructure3D.h>
◆ MeshStructure3D() [1/2]
  
  
      
        
          | VTKM_EXEC_CONT vtkm::worklet::contourtree_augmented::data_set_mesh::MeshStructure3D::MeshStructure3D  | 
          ( | 
           | ) | 
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inline   | 
  
 
 
◆ MeshStructure3D() [2/2]
  
  
      
        
          | VTKM_EXEC_CONT vtkm::worklet::contourtree_augmented::data_set_mesh::MeshStructure3D::MeshStructure3D  | 
          ( | 
          vtkm::Id3  | 
          meshSize | ) | 
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inline   | 
  
 
 
◆ GetNumberOfVertices()
  
  
      
        
          | VTKM_EXEC_CONT vtkm::Id vtkm::worklet::contourtree_augmented::data_set_mesh::MeshStructure3D::GetNumberOfVertices  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ GetVertexOwned()
determine if the vertex is owned by this mesh block or not The function returns NO_SUCH_ELEMENT if the vertex is not owned by the block and otherwise it returns global id of the vertex as determined via the IdRelabeler 
 
 
◆ VertexId()
◆ VertexPos()
◆ MeshSize
      
        
          | vtkm::Id3 vtkm::worklet::contourtree_augmented::data_set_mesh::MeshStructure3D::MeshSize | 
        
      
 
 
The documentation for this class was generated from the following file: