Go to the documentation of this file.
10 #ifndef vtk_m_rendering_Actor_h
11 #define vtk_m_rendering_Actor_h
34 const std::string coordinateName,
35 const std::string fieldName);
38 const std::string coordinateName,
39 const std::string fieldName,
43 const std::string coordinateName,
44 const std::string fieldName,
48 const std::string coordinateName,
49 const std::string fieldName);
52 const std::string coordinateName,
53 const std::string fieldName,
57 const std::string coordinateName,
58 const std::string fieldName,
114 void SetScalarRange(
const vtkm::Range& scalarRange);
117 struct InternalsType;
118 std::unique_ptr<InternalsType>
Internals;
127 #endif //vtk_m_rendering_Actor_h
Representation of a color.
Definition: Color.h:29
Groups connected points that have the same field value.
Definition: Atomic.h:19
Color Table for coloring arbitrary fields.
Definition: cont/ColorTable.h:89
#define VTKM_RENDERING_EXPORT
Definition: vtkm_rendering_export.h:44
An item to be rendered.
Definition: Actor.h:30
Contains and manages the geometric data structures that VTK-m operates on.
Definition: DataSet.h:57
std::unique_ptr< InternalsType > Internals
Definition: Actor.h:117
A CellSet of an unknown type.
Definition: UnknownCellSet.h:48
Manages a coordinate system for a DataSet.
Definition: CoordinateSystem.h:30
Converts data into commands to a rendering system.
Definition: Mapper.h:29
Represents the image space that is the target of rendering.
Definition: Canvas.h:35
A Field encapsulates an array on some piece of the mesh, such as the points, a cell set,...
Definition: Field.h:31
Represent an axis-aligned 3D bounds in space.
Definition: Bounds.h:29
Specifies the viewport for a rendering.
Definition: Camera.h:37
Comprises a set of vtkm::cont::DataSet objects.
Definition: PartitionedDataSet.h:26
Represent a continuous scalar range of values.
Definition: Range.h:31