VTK-m
2.2
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VTK-m Rendering. More...
Classes | |
class | Actor |
An item to be rendered. More... | |
class | AxisAnnotation |
class | AxisAnnotation2D |
class | AxisAnnotation3D |
class | BitmapFont |
class | BitmapFontFactory |
class | BoundingBoxAnnotation |
class | Camera |
Specifies the viewport for a rendering. More... | |
class | Canvas |
Represents the image space that is the target of rendering. More... | |
class | CanvasRayTracer |
Represents the image space that is the target of rendering using the internal ray tracing code. More... | |
class | Color |
Representation of a color. More... | |
class | ColorBarAnnotation |
class | ColorLegendAnnotation |
class | ConnectivityProxy |
class | Cylinderizer |
class | LineRenderer |
class | LineRendererBatcher |
class | Mapper |
Converts data into commands to a rendering system. More... | |
class | MapperConnectivity |
class | MapperCylinder |
MapperCylinder renderers edges from a cell set and renders them as cylinders via ray tracing. More... | |
class | MapperGlyphBase |
Base class for glyph mappers. More... | |
class | MapperGlyphScalar |
A mapper that produces unoriented glyphs. More... | |
class | MapperGlyphVector |
A mapper that produces oriented glyphs. More... | |
class | MapperPoint |
This mapper renders points from a cell set. More... | |
class | MapperQuad |
A mapper that renderers quad faces from a cell set via ray tracing. More... | |
class | MapperRayTracer |
Mapper to render surfaces using ray tracing. More... | |
class | MapperVolume |
Mapper that renders a volume as a translucent cloud. More... | |
class | MapperWireframer |
Mapper that renders the edges of a mesh. More... | |
struct | MatrixHelpers |
class | Quadralizer |
class | ScalarRenderer |
class | Scene |
A simple collection of things to render. More... | |
class | TextAnnotation |
class | TextAnnotationBillboard |
class | TextAnnotationScreen |
class | TextRenderer |
class | TextRendererBatcher |
class | Texture2D |
class | Triangulator |
Triangulator creates a minimal set of triangles from a cell set. More... | |
class | View |
The abstract class representing the view of a rendering scene. More... | |
class | View1D |
A view for a 1D data set. More... | |
class | View2D |
A view for a 3D data set. More... | |
class | View3D |
A view for a 3D data set. More... | |
class | Wireframer |
class | WorldAnnotator |
Typedefs | |
using | PartialVector64 = std::vector< vtkm::rendering::raytracing::PartialComposite< vtkm::Float64 > > |
using | PartialVector32 = std::vector< vtkm::rendering::raytracing::PartialComposite< vtkm::Float32 > > |
Enumerations | |
enum | GlyphType { GlyphType::Arrow, GlyphType::Axes, GlyphType::Cube, GlyphType::Quad, GlyphType::Sphere } |
Glyph shapes supported by glyphing mappers. More... | |
enum | TextureFilterMode { TextureFilterMode::NearestNeighbour, TextureFilterMode::Linear } |
enum | TextureWrapMode { TextureWrapMode::Clamp, TextureWrapMode::Repeat } |
VTK-m Rendering.
vtkm::rendering defines API for
using vtkm::rendering::PartialVector32 = typedef std::vector<vtkm::rendering::raytracing::PartialComposite<vtkm::Float32> > |
using vtkm::rendering::PartialVector64 = typedef std::vector<vtkm::rendering::raytracing::PartialComposite<vtkm::Float64> > |
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