Implicit function for a cylinder.
More...
#include <ImplicitFunction.h>
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| Cylinder () |
| Construct cylinder radius of 0.5; centered at origin with axis along y coordinate axis. More...
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| Cylinder (const Vector &axis, Scalar radius) |
| Construct a cylinder with the given axis and radius. More...
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| Cylinder (const Vector ¢er, const Vector &axis, Scalar radius) |
| Construct a cylinder at the given center, axis, and radius. More...
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void | SetCenter (const Vector ¢er) |
| Specify the center of the cylinder. More...
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void | SetAxis (const Vector &axis) |
| Specify the direction of the axis of the cylinder. More...
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void | SetRadius (Scalar radius) |
| Specify the radius of the cylinder. More...
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Scalar | Value (const Vector &point) const |
| Evaluate the value of the implicit function. More...
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Vector | Gradient (const Vector &point) const |
| Evaluate the gradient of the implicit function. More...
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Implicit function for a cylinder.
Cylinder
computes the implicit function and function gradient for a cylinder using F(r)=r^2-Radius^2. By default the Cylinder is centered at the origin and the axis of rotation is along the y-axis. You can redefine the center and axis of rotation by setting the Center and Axis data members.
Note that the cylinder is infinite in extent.
◆ Cylinder() [1/3]
vtkm::Cylinder::Cylinder |
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inline |
Construct cylinder radius of 0.5; centered at origin with axis along y coordinate axis.
◆ Cylinder() [2/3]
vtkm::Cylinder::Cylinder |
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const Vector & |
axis, |
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Scalar |
radius |
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) |
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inline |
Construct a cylinder with the given axis and radius.
The cylinder is centered at the origin.
◆ Cylinder() [3/3]
vtkm::Cylinder::Cylinder |
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const Vector & |
center, |
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const Vector & |
axis, |
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Scalar |
radius |
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) |
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inline |
Construct a cylinder at the given center, axis, and radius.
◆ Gradient()
Vector vtkm::Cylinder::Gradient |
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const Vector & |
point | ) |
const |
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inline |
Evaluate the gradient of the implicit function.
The Gradient()
method for an implicit function takes a vtkm::Vec3f
and returns a vtkm::Vec3f
representing the pointing direction from the implicit function's shape. Gradient calculations are more object shape specific. It is advised to look at the individual shape implementations for specific implicit functions.
◆ SetAxis()
void vtkm::Cylinder::SetAxis |
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const Vector & |
axis | ) |
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inline |
Specify the direction of the axis of the cylinder.
◆ SetCenter()
void vtkm::Cylinder::SetCenter |
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const Vector & |
center | ) |
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inline |
Specify the center of the cylinder.
The axis of the cylinder goes through the center.
◆ SetRadius()
void vtkm::Cylinder::SetRadius |
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Scalar |
radius | ) |
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inline |
Specify the radius of the cylinder.
◆ Value()
Scalar vtkm::Cylinder::Value |
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const Vector & |
point | ) |
const |
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inline |
Evaluate the value of the implicit function.
The Value()
method for an implicit function takes a vtkm::Vec3f
and returns a vtkm::FloatDefault
representing the orientation of the point with respect to the implicit function's shape. Negative scalar values represent vector points inside of the implicit function's shape. Positive scalar values represent vector points outside the implicit function's shape. Zero values represent vector points that lie on the surface of the implicit function.
◆ Axis
Vector vtkm::Cylinder::Axis |
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private |
◆ Center
Vector vtkm::Cylinder::Center |
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private |
◆ Radius
Scalar vtkm::Cylinder::Radius |
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private |
The documentation for this class was generated from the following file: