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| | MapperQuad () |
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| | ~MapperQuad () |
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| void | SetCanvas (vtkm::rendering::Canvas *canvas) override |
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| virtual vtkm::rendering::Canvas * | GetCanvas () const override |
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| void | SetCompositeBackground (bool on) |
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| vtkm::rendering::Mapper * | NewCopy () const override |
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| | Mapper () |
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| virtual | ~Mapper () |
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| virtual void | RenderCells (const vtkm::cont::UnknownCellSet &cellset, const vtkm::cont::CoordinateSystem &coords, const vtkm::cont::Field &scalarField, const vtkm::cont::ColorTable &colorTable, const vtkm::rendering::Camera &camera, const vtkm::Range &scalarRange) |
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| void | RenderCells (const vtkm::cont::UnknownCellSet &cellset, const vtkm::cont::CoordinateSystem &coords, const vtkm::cont::Field &scalarField, const vtkm::cont::ColorTable &colorTable, const vtkm::rendering::Camera &camera, const vtkm::Range &scalarRange, const vtkm::cont::Field &ghostField) |
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| virtual void | RenderCellsPartitioned (const vtkm::cont::PartitionedDataSet partitionedData, const std::string fieldName, const vtkm::cont::ColorTable &colorTable, const vtkm::rendering::Camera &camera, const vtkm::Range &scalarRange) |
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| virtual void | SetActiveColorTable (const vtkm::cont::ColorTable &ct) |
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| virtual void | SetLogarithmX (bool l) |
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| virtual void | SetLogarithmY (bool l) |
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A mapper that renderers quad faces from a cell set via ray tracing.
As opposed to breaking quads into two trianges, scalars are
interpolated using all 4 points of the quad resulting in more
accurate interpolation.