VTK-m
2.3
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Mapper to render surfaces using ray tracing. More...
#include <MapperRayTracer.h>
Private Member Functions | |
void | RenderCellsImpl (const vtkm::cont::UnknownCellSet &cellset, const vtkm::cont::CoordinateSystem &coords, const vtkm::cont::Field &scalarField, const vtkm::cont::ColorTable &colorTable, const vtkm::rendering::Camera &camera, const vtkm::Range &scalarRange, const vtkm::cont::Field &ghostField) override |
Private Attributes | |
std::shared_ptr< InternalsType > | Internals |
Additional Inherited Members | |
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vtkm::cont::ArrayHandle< vtkm::Vec4f_32 > | ColorMap |
bool | LogarithmX = false |
bool | LogarithmY = false |
bool | SortBackToFront = true |
Mapper to render surfaces using ray tracing.
Provides a "standard" data mapper that uses ray tracing to render the surfaces of DataSet
objects.
vtkm::rendering::MapperRayTracer::MapperRayTracer | ( | ) |
vtkm::rendering::MapperRayTracer::~MapperRayTracer | ( | ) |
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overridevirtual |
Implements vtkm::rendering::Mapper.
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overridevirtual |
Implements vtkm::rendering::Mapper.
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overrideprivatevirtual |
Implements vtkm::rendering::Mapper.
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overridevirtual |
Implements vtkm::rendering::Mapper.
void vtkm::rendering::MapperRayTracer::SetCompositeBackground | ( | bool | on | ) |
void vtkm::rendering::MapperRayTracer::SetShadingOn | ( | bool | on | ) |
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private |