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VTK-m
2.3
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Triangulator creates a minimal set of triangles from a cell set. More...
#include <Triangulator.h>
Classes | |
| class | CountTriangles |
| struct | IndicesLessThan |
| class | IndicesSort |
| struct | InterleaveArrays12 |
| struct | InterleaveArrays2 |
| class | Triangulate |
| class | TriangulateStructured |
| class | UniqueTriangles |
Public Member Functions | |
| Triangulator () | |
| void | ExternalTriangles (vtkm::cont::ArrayHandle< vtkm::Id4 > &outputIndices, vtkm::Id &outputTriangles) |
| void | Run (const vtkm::cont::UnknownCellSet &cellset, vtkm::cont::ArrayHandle< vtkm::Id4 > &outputIndices, vtkm::Id &outputTriangles, const vtkm::cont::Field &ghostField=vtkm::cont::Field()) |
Triangulator creates a minimal set of triangles from a cell set.
This class creates a array of triangle indices from both 3D and 2D explicit cell sets. This list can serve as input to opengl and the ray tracer scene renderers.
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inline |
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inline |
1.8.17