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| Triangulate () |
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template<typename VecType , typename OutputPortal > |
void | operator() (const vtkm::Id &triangleOffset, vtkm::CellShapeTagWedge, const VecType &cellIndices, const vtkm::Id &cellId, OutputPortal &outputIndices) const |
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template<typename VecType , typename OutputPortal > |
void | operator() (const vtkm::Id &triangleOffset, vtkm::CellShapeTagQuad, const VecType &cellIndices, const vtkm::Id &cellId, OutputPortal &outputIndices) const |
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template<typename VecType , typename OutputPortal > |
void | operator() (const vtkm::Id &triangleOffset, vtkm::CellShapeTagHexahedron, const VecType &cellIndices, const vtkm::Id &cellId, OutputPortal &outputIndices) const |
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template<typename VecType , typename OutputPortal > |
void | operator() (const vtkm::Id &triangleOffset, vtkm::CellShapeTagGeneric shapeType, const VecType &cellIndices, const vtkm::Id &cellId, OutputPortal &outputIndices) const |
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vtkm::exec::arg::ThreadIndicesTopologyMap< InputDomainType, vtkm::exec::arg::CustomScatterOrMaskTag > | GetThreadIndices (vtkm::Id threadIndex, const OutToInArrayType &outToIn, const VisitArrayType &visit, const ThreadToOutArrayType &threadToOut, const InputDomainType &connectivity) const |
| Topology map worklets use topology map indices. More...
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EnableFnWhen< S &&M, vtkm::exec::arg::ThreadIndicesTopologyMap< InputDomainType, vtkm::exec::arg::DefaultScatterAndMaskTag > > | GetThreadIndices (vtkm::Id threadIndex1D, const vtkm::Id3 &threadIndex3D, const OutToInArrayType &, const VisitArrayType &, const ThreadToOutArrayType &, const InputDomainType &connectivity) const |
| Optimized for ScatterIdentity and MaskNone. More...
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EnableFnWhen<!(S &&M), vtkm::exec::arg::ThreadIndicesTopologyMap< InputDomainType, vtkm::exec::arg::CustomScatterOrMaskTag > > | GetThreadIndices (vtkm::Id threadIndex1D, const vtkm::Id3 &threadIndex3D, const OutToInArrayType &outToIn, const VisitArrayType &visit, const ThreadToOutArrayType &threadToOut, const InputDomainType &connectivity) const |
| Default version. More...
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